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Showing posts with the label Virtual Reality (VR)Show All

5G As A Boost For Augmented Reality (AR) & Virtual Reality (VR)

Today, we live in a world where everything is virtual. Most of the transactions that we perform in our day-to-day life now happen i…

The top AR and VR companies in the USA

1. Facebook/Oculus VR Facebook shelled out $2 billion for Oculus even before the device shipped, which should indicate its potenti…

The biggest problems of Virtual Reality (VR)

The other respondents have suggested a number of applications where VR could be a big help. So I’d like to step back a bit and look…

Diverse uses for Virtual Reality (VR) and Augmented Reality (AR)

Augmented reality (AR) is a technology that levels computer-generated augmentation on a live reality in order to make it more conseq…

Cost to Develop an Augmented Realty (AR) App

The entire AR application development measure comprises of three primary stages that include: Plan Coding Testing The expense of b…

The future of virtual reality in education

Education and technology are interconnected. The contradictory phenomenon is that while being an early adopter of technology, educ…

Some industries must take AR and VR seriously

AR stands for Augmented Reality. It is the capability to augment your real world with access to digital information. VR stands for…

The tools (paid and free) that you use to create AR/VR/MR/XR Apps

Depends on what exactly you want to create. Are you more focused on designing or programming an experience? If there’s one tool you …

Pros and cons of virtual and augmented learning experiences | Advantages and Disadvantages of augmented reality and Virtual Reality

The usage of VR and AR can radically alter this dynamic. By incorporating a visual and interactive component to otherwise abstract …